Things to keep in mind when worldbuilding.
What rowing solo across the ocean teaches you about solitude
Read it. She has some good ideas on dealing with panic, stress, staying focused, and simply enjoying things.
But, of course, the only purpose for anything in the United States is to make more profits for the already-wealthy.
For us science fiction and fantasy writers.
Your stories are your children sent out into the world to stand or fall.
They need you to believe in them, to find them good homes, watch out for them and support them.
Love your stories. You owe it to them!
Tell the story that needs to be told, in the way it needs to be told, to the length it needs to be told.
Don’t poison a story by insisting it must be an apple when it’s really an orange.
Don’t stunt a story by forcing it beyond its natural growth nor by forcing it to grow in a box too small.
“Genres” and “standard story lenghs” are publisher’s artefacts, not part of storytelling.
Breakthroughs don’t come through abiding by conventions and working in boxes.
Now to apply this the next time I have to come up with a happy ending.
Ok, but I still want a pocket-sized one so I can help put an end to drones.
“So-called charity, with its implicit assumptions of high and low, is no remedy to injustice, but its willing accomplice. Charity allows the privileged the opportunity to buy the silence of their consciences for a few coins (with the added bonus of much to-do being made of their philanthropy)–rather than wrestle with why, in a world of plenty, they wallow in pampered luxury through no particular virtue of their own, while most of the world is in rags, starving, and living in shacks. Jesus advised the rich man to sell everything he had and give it to the poor. The numerous charities operating under his name ever since have set a significantly lower standard.”
Peter Kropotkin, narrater in “The Watch” by Dennis Danvers